Fixed the ModifyDrop() behavior. It worked, but it caused memory build-up in the old implementation.
This commit is contained in:
parent
c532af67ca
commit
3c9a678d7a
63
parse/api.go
63
parse/api.go
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@ -16,34 +16,11 @@ import (
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//
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// • call other parse.Handler functions, the core of recursive-descent parsing (Handle)
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type API struct {
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tokenAPI *tokenize.API // the tokenize.API, used for communicating with tokenize.Handler functions
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Result TokenizeResult // a struct, holding the results of the last Peek() or Accept() call
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sanityChecksEnabled bool // whether or not runtime sanity checks are enabled
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loopCheck map[uintptr]bool // used for parser loop detection
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err error // parse error, retrieved by Error(), using API methods is denied when set
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stopped bool // a boolean set to true by Stop()
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}
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// TokenizeResult holds the results of the last Peek() or Accept() call.
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type TokenizeResult struct {
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Tokens []tokenize.Token // the resulting tokens from the last call to Peek() or Accept()
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Runes []rune // the resulting runes from the last call to Peek() or Accept()
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}
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func (result *TokenizeResult) String() string {
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return string(result.Runes)
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}
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// DisableSanityChecks disables the built-in parser implementation sanity checks,
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// which detects parser implementation errors like loops and continuing parsing
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// after an error or invoking Stop().
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//
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// These tests do cause a performance hit. When your parser has to handle a lot
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// of input data and is fairly complex, you might want to disable the sanity
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// checks. When you're not sure, You probably don't want to use this method,
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// and enjoy the added safety of the built-in checks.
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func (p *API) DisableSanityChecks() {
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p.sanityChecksEnabled = true
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tokenAPI *tokenize.API // the tokenize.API, used for communicating with tokenize.Handler functions
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Result tokenize.Result // a struct, holding the results of the last Peek() or Accept() call
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loopCheck map[uintptr]bool // used for parser loop detection
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err error // parse error, retrieved by Error(), using API methods is denied when set
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stopped bool // a boolean set to true by Stop()
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}
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// Peek checks if the upcoming input data matches the provided tokenize.Handler.
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@ -79,9 +56,7 @@ func (p *API) Accept(tokenHandler tokenize.Handler) bool {
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// And flush the input reader buffer.
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if p.tokenAPI.FlushInput() {
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if p.sanityChecksEnabled {
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p.initLoopCheck()
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}
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p.initLoopCheck()
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}
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} else {
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p.tokenAPI.Dispose(forkedAPI)
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@ -90,12 +65,10 @@ func (p *API) Accept(tokenHandler tokenize.Handler) bool {
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}
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func (p *API) invokeHandler(name string, tokenHandler tokenize.Handler) (int, bool) {
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if p.sanityChecksEnabled {
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p.panicWhenStoppedOrInError(name)
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p.checkForLoops(name)
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if tokenHandler == nil {
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callerPanic(name, "parsekit.parse.API.{name}(): {name}() called with nil tokenHandler argument at {caller}")
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}
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p.panicWhenStoppedOrInError(name)
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p.checkForLoops(name)
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if tokenHandler == nil {
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callerPanic(name, "parsekit.parse.API.{name}(): {name}() called with nil tokenHandler argument at {caller}")
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}
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p.tokenAPI.Reset()
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@ -167,13 +140,9 @@ func (p *API) checkForLoops(name string) {
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// of this method, because it performs some sanity checks and it will return
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// an easy to use boolean indicating whether the parser can continue or not.
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func (p *API) Handle(parseHandler ...Handler) bool {
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if p.sanityChecksEnabled {
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p.panicWhenStoppedOrInError("Handle")
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}
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p.panicWhenStoppedOrInError("Handle")
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for _, handler := range parseHandler {
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if p.sanityChecksEnabled {
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p.panicWhenHandlerNil("Handle", handler)
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}
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p.panicWhenHandlerNil("Handle", handler)
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handler(p)
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if p.IsStoppedOrInError() {
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return false
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@ -223,9 +192,7 @@ func (p *API) Error(format string, data ...interface{}) {
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// will be stopped through Stop(). Otherwise, the unexpected input is reported
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// using Expected("end of file").
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func (p *API) ExpectEndOfFile() {
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if p.sanityChecksEnabled {
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p.panicWhenStoppedOrInError("ExpectEndofFile")
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}
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p.panicWhenStoppedOrInError("ExpectEndofFile")
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if p.Peek(tokenize.A.EndOfFile) {
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p.Stop()
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} else {
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@ -247,9 +214,7 @@ func (p *API) ExpectEndOfFile() {
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//
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// • there was an error while reading the input.
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func (p *API) Expected(expected string) {
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if p.sanityChecksEnabled {
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p.panicWhenStoppedOrInError("Expected")
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}
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p.panicWhenStoppedOrInError("Expected")
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_, err := p.tokenAPI.NextRune()
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switch {
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case err == nil:
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@ -26,31 +26,13 @@ type Func func(interface{}) error
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// against the provided input data. For an overview of allowed inputs, take a
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// look at the documentation for parsekit.read.New().
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func New(startHandler Handler) Func {
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return new(startHandler, true)
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}
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// NewWithoutSanityChecks instantiates a new parser, which does not have
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// parsekit's built-in sanith checks enabled (e.g. checks for loops or
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// or calls to parse.API methods after an error or Stop()).
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//
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// Disabling sanity checks does improve parsing performance, but for
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// most use cases this is not an issue. Only disable sanity checks when
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// you really need the extra performance.
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// You can of course create a normal sanity-checked parser that is used
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// during development / unit testing, and an unchecked one for production.
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func NewWithoutSanityChecks(startHandler Handler) Func {
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return new(startHandler, false)
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}
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func new(startHandler Handler, sanityChecksEnabled bool) Func {
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if startHandler == nil {
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callerPanic("New", "parsekit.parse.{name}(): {name}() called with nil input at {caller}")
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}
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return func(input interface{}) error {
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api := &API{
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tokenAPI: tokenize.NewAPI(input),
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loopCheck: make(map[uintptr]bool),
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sanityChecksEnabled: sanityChecksEnabled,
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tokenAPI: tokenize.NewAPI(input),
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loopCheck: make(map[uintptr]bool),
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}
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if api.Handle(startHandler) {
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// Handle returned true, indicating that parsing could still continue.
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@ -140,8 +140,6 @@ func (i *API) NextRune() (rune, error) {
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// It is not allowed to call Accept() when the previous call to NextRune()
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// returned an error. Calling Accept() in such case will result in a panic.
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func (i *API) Accept() {
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// TODO can go after completing the code for performance.
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//fmt.Println("STACK [", i.stackLevel, "] runes", len(i.runes), "/", cap(i.runes), "tokens", len(i.tokens), "/", cap(i.tokens))
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if !i.runeRead {
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callerPanic("Accept", "tokenize.API.{name}(): {name}() called at {caller} "+
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"without first calling NextRune()")
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@ -11,7 +11,7 @@ type Handler func(t *API) bool
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// Match is syntactic sugar that allows you to write a construction like
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// NewTokenizer(handler).Execute(input) as handler.Match(input).
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func (handler Handler) Match(input interface{}) (*API, error) {
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func (handler Handler) Match(input interface{}) (*Result, error) {
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tokenizer := New(handler)
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return tokenizer(input)
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}
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@ -1076,8 +1076,11 @@ func ModifyDrop(handler Handler) Handler {
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return func(t *API) bool {
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child := t.Fork()
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if handler(t) {
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t.Reset()
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t.Merge(child)
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// Do a partial merge: only move the cursor and read offset forward.
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// Otherwise we'd have to do a Reset() + Merge() call to get the same result.
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parent := &t.stackFrames[t.stackLevel-1]
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parent.offset = t.stackFrame.offset
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parent.cursor = t.stackFrame.cursor
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t.Dispose(child)
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return true
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}
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@ -9,7 +9,17 @@ import (
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// Func is the function signature as returned by New: a function that takes
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// any supported type of input, executes a tokenizer run and returns a
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// Result struct (possibly nil) and an error (possibly nil).
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type Func func(input interface{}) (*API, error)
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type Func func(input interface{}) (*Result, error)
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// Result holds the runes and tokens as produced by the tokenizer.
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type Result struct {
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Tokens []Token
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Runes []rune
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}
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func (result *Result) String() string {
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return string(result.Runes)
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}
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// New instantiates a new tokenizer.
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//
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@ -28,7 +38,7 @@ type Func func(input interface{}) (*API, error)
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// against the provided input data. For an overview of allowed inputs, take a
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// look at the documentation for parsekit.read.New().
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func New(tokenHandler Handler) Func {
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return func(input interface{}) (*API, error) {
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return func(input interface{}) (*Result, error) {
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api := NewAPI(input)
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ok := tokenHandler(api)
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@ -36,6 +46,10 @@ func New(tokenHandler Handler) Func {
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err := fmt.Errorf("mismatch at %s", Cursor{})
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return nil, err
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}
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return api, nil
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result := &Result{
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Runes: api.Runes(),
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Tokens: api.Tokens(),
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}
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return result, nil
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}
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}
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