// Package reader provides a buffered Reader that wraps around an io.Reader. // // Functionally, it provides an input buffer in the form of a sliding window. // Let's say we've got the following input coming up in the io.Reader that is // wrapped by the Reader: // // |H|e|l|l|o|,| |w|o|r|l|d|!| <-- runes // 0 6 12 <-- rune offset // // The Reader can now be used to retrieve runes from the input, based on their // offset, using RuneAt(offset). Normally these runes will be retrieved in // sequence, but that is not a requirement. Let's say we retrieve the rune with // offset 6 from the input (the 'w'), then the Reader buffer be filled with runes // from the io.Reader until there are enough runes available to return the rune // for offset 6: // // |H|e|l|l|o| |w| // 0 6 // // Using RuneAt, you can retrieve arbitrary runes. If you request one that is // in the Reader buffer, then the buffered rune is returned. If you request one // that is not in the buffer, then the buffer will be expanded. // // To make this into a sliding window, the Reader provides the method // Flush(numberOfRunes). This method will drop the provided number of runes from // the Reader buffer. So when we'd do a Flush(3) on the example buffer from above, // then the Reader buffer would become: // // |l|o| |w| // 0 3 // // Note that the offset for the first rune 'l' in the buffer is now 0. // You can consider the input to be changed in a similar way: // // |l|o|,| |w|o|r|l|d|!| // 0 6 9 // // So after a flush, the first upcoming rune after the flushed runes // will always have index 0. package reader import ( "bufio" "errors" "fmt" "io" "strings" "unicode/utf8" ) // Reader wraps around a bufio.Reader and provides an additional layer of // buffering that allows us to read the same runes over and over again. // This is useful for implementing a parser that must be able to do lookahead // on the input, returning to the original input position after finishing // that lookahead). // // To minimze memory use, it is also possible to flush the read buffer when there is // no more need to go back to previously read runes. // // The parserkit.reader.Reader is used internally by parsekit.TokenAPI. type Reader struct { bufio *bufio.Reader // Used for ReadRune() buffer []rune // Input buffer, holding runes that were read from input err error // A read error, if one occurred errOffset int // The offset in the buffer at which the read error was encountered firstReadDone bool // Whether or not the first read was done } // New initializes a new reader struct, wrapped around the provided input. // // The input can be any one of the following types: // - string // - type implementing io.Reader // - bufio.Reader func New(input interface{}) *Reader { return &Reader{ bufio: makeBufioReader(input), } } func makeBufioReader(input interface{}) *bufio.Reader { switch input := input.(type) { case bufio.Reader: return &input case *bufio.Reader: return input case io.Reader: return bufio.NewReader(input) case string: return bufio.NewReader(strings.NewReader(input)) default: panic(fmt.Sprintf("parsekit.reader.New(): no support for input of type %T", input)) } } // RuneAt reads the rune at the provided rune offset. // // This offset is relative to the current starting position of the buffer in // the reader. When starting reading, offset 0 will point at the start of the // input. After flushing, offset 0 will point at the input up to where // the flush was done. // // The error return value will be nil when reading was successful. // When an invalid rune is encountered on the input, the error will be nil, // but the rune will be utf8.RuneError // // When reading failed, the rune will be utf8.RuneError and the error will // be not nil. One special read fail is actually a normal situation: end // of file reached. In that case, the returned error wille be io.EOF. // Once a read error is encountered, that same read error will guaranteed // be return on every subsequent read at or beyond the provided offset. func (r *Reader) RuneAt(offset int) (rune, error) { // Re-issue a previously seen read error. if r.err != nil && offset >= r.errOffset { return utf8.RuneError, r.err } // Rune at provided offset is not yet available in the input buffer. // Read runes until we have enough runes to satisfy the offset. l := len(r.buffer) n := offset - l + 1 // nr of runes to add to the buffer to get to offset if n > 0 { r.grow(n) for writeAt := l; writeAt <= offset; writeAt++ { readRune, _, err := r.bufio.ReadRune() // Skip BOM. if !r.firstReadDone { r.firstReadDone = true if readRune == '\uFEFF' { writeAt-- continue } } // Handle errors. if err != nil { r.err = err r.errOffset = writeAt return utf8.RuneError, err } r.buffer[writeAt] = readRune } } return r.buffer[offset], nil } // The upcoming code was inspired heavily by the Go built-in 'bytes' package. // smallBufferSize is an initial allocation minimal capacity. const smallBufferSize = 64 // ErrTooLarge is passed to panic if memory cannot be allocated to store data in a buffer. var ErrTooLarge = errors.New("parsekit.reader: too large") // grow grows the buffer to guarantee space for n more bytes. // It returns the index where bytes should be written. // If the buffer can't grow it will panic with ErrTooLarge. func (r *Reader) grow(n int) { // Instantiate new buffer. if r.buffer == nil { b := smallBufferSize if b < n { b = n } r.buffer = make([]rune, n, b) return } l := len(r.buffer) c := cap(r.buffer) // Grow the buffer by reslicing within the available capacity. if n <= c-l { r.buffer = r.buffer[:l+n] return } // Grow the buffer by allocating a new one and copying the data. buf := makeSlice(2*c + n) copy(buf, r.buffer) r.buffer = buf[:l+n] } // makeSlice allocates a slice of size n. If the allocation fails, it panics // with ErrTooLarge. func makeSlice(n int) []rune { // If the make fails, give a known error. defer func() { if recover() != nil { panic(ErrTooLarge) } }() return make([]rune, n) } // Flush deletes the provided number of runes from the start of the // reader buffer. After flushing the buffer, offset 0 as used by RuneAt() // will point to the rune that comes after the flushed runes. // So what this basically does is turn the Reader into a sliding window. func (r *Reader) Flush(numberOfRunes int) { if numberOfRunes > len(r.buffer) { panic(fmt.Sprintf( "parsekit.Input.Reader.Flush(): number of runes to flush (%d) "+ "exceeds size of the buffer (%d)", numberOfRunes, len(r.buffer))) } r.buffer = r.buffer[numberOfRunes:] if r.err != nil { r.errOffset -= numberOfRunes } }