go-parsekit/tokenapi.go

211 lines
7.4 KiB
Go

package parsekit
import (
"fmt"
"io"
)
// TokenAPI wraps a parsekit.reader and its purpose is to retrieve input data and
// to report back results. For easy lookahead support, a forking strategy is
// provided.
//
// BASIC OPERATION:
//
// To retrieve the next rune from the TokenAPI, call the NextRune() method.
//
// When the rune is to be accepted as input, call the method Accept(). The rune
// is then added to the results of the TokenAPI and the read cursor is moved
// forward. Runes collected this way can later on be retrieved using for
// example the method Result().Runes().
//
// It is mandatory to call Accept() after retrieving a rune, before calling
// NextRune() again. Failing to do so will result in a panic.
//
// By invoking NextRune() + Accept() multiple times, the result can be extended
// with as many runes as needed.
//
// Next to adding runes to the output, it is also possible to modify the
// already collected runes or to produce lexical Tokens. For all things
// concerning results, take a look at the Result struct, which can be
// accessed though the method Result().
//
// FORKING OPERATION FOR EASY LOOKEAHEAD SUPPORT:
//
// Sometimes, we must be able to perform a lookahead, which might either
// succeed or fail. In case of a failing lookahead, the state of the
// TokenAPI must be brought back to the original state, so we can try
// a different route.
//
// The way in which this is supported, is by forking a TokenAPI struct by
// calling method Fork(). This will return a forked child TokenAPI, with
// an empty result buffer, but using the same read cursor position as the
// forked parent.
//
// After forking, the same interface as described for BASIC OPERATION can be
// used to fill the result buffer. When the lookahead was successful, then
// Merge() can be called on the forked child to append the child's result
// buffer to the parent's result buffer, and to move the read cursor position
// to that of the child.
//
// When the lookahead was unsuccessful, then the forked child TokenAPI can
// simply be discarded. The parent TokenAPI was never modified, so it can
// safely be used as if the lookahead never happened.
//
// Note:
// Many tokenizers/parsers take a different approach on lookaheads by using
// peeks and by moving the read cursor position back and forth, or by putting
// read input back on the input stream. That often leads to code that is
// efficient, however, in my opinion, not very intuitive to read.
type TokenAPI struct {
reader *reader
cursor *Cursor // current read cursor position, rel. to the input start
offset int // current rune offset rel. to the Reader's sliding window
result *TokenResult // results as produced by a TokenHandler (runes, Tokens)
root *TokenAPI // the root TokenAPI
parent *TokenAPI // parent TokenAPI in case this TokenAPI is a fork child
child *TokenAPI // child TokenAPI in case this TokenAPI is a fork parent
}
// NewTokenAPI initializes a new TokenAPI struct, wrapped around the provided io.Reader.
func NewTokenAPI(r io.Reader) *TokenAPI {
input := &TokenAPI{
reader: newReader(r),
cursor: &Cursor{},
result: newTokenResult(),
}
input.root = input
return input
}
// NextRune returns the rune at the current read offset.
//
// When an invalid UTF8 rune is encountered on the input, it is replaced with
// the utf.RuneError rune. It's up to the caller to handle this as an error
// when needed.
//
// After reading a rune it must be Accept()-ed to move the read cursor forward
// to the next rune. Doing so is mandatory. When doing a second call to NextRune()
// without explicitly accepting, this method will panic.
func (i *TokenAPI) NextRune() (rune, error) {
if i.result.lastRune != nil {
_, linepos := getCaller(1)
panic(fmt.Sprintf(
"parsekit.TokenAPI.NextRune(): NextRune() called at %s without a "+
"prior call to Accept()", linepos))
}
i.detachChilds()
readRune, err := i.reader.runeAt(i.offset)
i.result.lastRune = &runeInfo{r: readRune, err: err}
return readRune, err
}
// Accept the last rune as read by NextRune() into the result buffer and move
// the cursor forward.
//
// It is not allowed to call Accept() when the previous call to NextRune()
// returned an error. Calling Accept() in such case will result in a panic.
func (i *TokenAPI) Accept() {
if i.result.lastRune == nil {
_, linepos := getCaller(1)
panic(fmt.Sprintf(
"parsekit.TokenAPI.Accept(): Accept() called at %s without "+
"first calling NextRune()", linepos))
} else if i.result.lastRune.err != nil {
_, linepos := getCaller(1)
panic(fmt.Sprintf(
"parsekit.TokenAPI.Accept(): Accept() called at %s, but the "+
"prior call to NextRune() failed", linepos))
}
i.result.runes = append(i.result.runes, i.result.lastRune.r)
i.cursor.Move(fmt.Sprintf("%c", i.result.lastRune.r))
i.offset++
i.result.lastRune = nil
}
// Fork forks off a child of the TokenAPI struct. It will reuse the same Reader and
// read cursor position, but for the rest this is a fresh TokenAPI.
//
// By forking a TokenAPI, you can freely work with the forked child, without
// affecting the parent TokenAPI. This is for example useful when you must perform
// some form of lookahead.
//
// When such lookahead turned out successful and you want to accept the results
// into the parent TokenAPI, you can call TokenAPIold.Merge() on the forked
// child. This will add the runes in the result buffer to the result buffer of
// the parent. It also updates the read cursor position of the parent to that
// of the child.
//
// When the lookahead failed, or you don't the results as produced by that
// lookahead, the forked child can simply be discarded. You can continue to work
// with the parent TokenAPI as if nothing ever happened.
func (i *TokenAPI) Fork() *TokenAPI {
i.detachChilds()
// Create the new fork.
child := &TokenAPI{
reader: i.reader,
cursor: &Cursor{},
offset: i.offset,
root: i.root,
parent: i,
}
child.result = newTokenResult()
*child.cursor = *i.cursor
i.child = child
i.result.lastRune = nil
return child
}
// Merge appends the Result of a forked child TokenAPI to the Result of its
// parent. The read cursor position of the parent is also updated to that of
// the forked child.
//
// After the merge operation, the child is reset so it can immediately be
// reused for performing another match. This means that all Result data are
// cleared, but the read cursor position is kept at its current position.
// This allows a child to feed results in chunks to its parent.
func (i *TokenAPI) Merge() {
if i.parent == nil {
_, filepos := getCaller(1)
panic(fmt.Sprintf(
"parsekit.TokenAPI.Merge(): Merge() called at %s "+
"on a non-forked TokenAPI", filepos))
}
i.parent.result.runes = append(i.parent.result.runes, i.result.runes...)
i.parent.result.tokens = append(i.parent.result.tokens, i.result.tokens...)
i.parent.offset = i.offset
i.parent.cursor = i.cursor
i.detachChilds()
i.result = newTokenResult()
}
// Result returns the TokenResult data for the TokenAPI. The returned struct
// can be used to retrieve and to modify result data.
func (i *TokenAPI) Result() *TokenResult {
return i.result
}
// Cursor retrieves the current read cursor data.
// TODO make this and offset part of Result struct?
func (i *TokenAPI) Cursor() Cursor {
return *i.cursor
}
func (i *TokenAPI) detachChilds() {
if i.child != nil {
i.child.detachChildsRecurse()
i.child = nil
}
}
func (i *TokenAPI) detachChildsRecurse() {
if i.child != nil {
i.child.detachChildsRecurse()
}
i.child = nil
i.parent = nil
}