375 lines
13 KiB
Go
375 lines
13 KiB
Go
package tokenize2
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import (
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"git.makaay.nl/mauricem/go-parsekit/read"
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)
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// API holds the internal state of a tokenizer run and provides an API that
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// tokenize.Handler functions can use to:
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//
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// • read and accept runes from the input (NextRune, Accept)
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//
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// • fork the API for easy lookahead support (Fork, Merge, Reset, Dispose)
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//
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// • flush already read input data when not needed anymore (FlushInput)
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//
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// • retrieve the tokenizer Result struct (Result) to read or modify the results
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//
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// BASIC OPERATION:
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//
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// To retrieve the next rune from the API, call the NextRune() method.
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//
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// When the rune is to be accepted as input, call the method Accept(). The rune
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// is then added to the result runes of the API and the read cursor is moved
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// forward.
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//
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// By invoking NextRune() + Accept() multiple times, the result can be extended
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// with as many runes as needed. Runes collected this way can later on be
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// retrieved using the method Result().Runes().
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//
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// It is mandatory to call Accept() after retrieving a rune, before calling
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// NextRune() again. Failing to do so will result in a panic.
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//
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// Next to adding runes to the result, it is also possible to modify the
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// stored runes or to add lexical Tokens to the result. For all things
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// concerning results, take a look at the Result struct, which
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// can be accessed though the method Result().
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//
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// FORKING OPERATION FOR EASY LOOKEAHEAD SUPPORT:
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//
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// Sometimes, we must be able to perform a lookahead, which might either
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// succeed or fail. In case of a failing lookahead, the state of the
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// API must be brought back to the original state, so we can try
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// a different route.
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//
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// The way in which this is supported, is by forking an API struct by
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// calling method Fork(). This will return a forked child API, with
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// empty result data, but using the same read cursor position as the
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// forked parent.
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//
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// After forking, the same interface as described for BASIC OPERATION can be
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// used to fill the results. When the lookahead was successful, then
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// Merge() can be called on the forked child to append the child's results
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// to the parent's results, and to move the read cursor position to that
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// of the child.
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//
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// When the lookahead was unsuccessful, then the forked child API can
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// disposed by calling Dispose() on the forked child. This is not mandatory.
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// Garbage collection will take care of this automatically.
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// The parent API was never modified, so it can safely be used after disposal
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// as if the lookahead never happened.
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//
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// Opinionized note:
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// Many tokenizers/parsers take a different approach on lookaheads by using
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// peeks and by moving the read cursor position back and forth, or by putting
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// read input back on the input stream. That often leads to code that is
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// efficient, however, in my opinion, not very intuitive to read. It can also
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// be tedious to get the cursor position back at the correct position, which
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// can lead to hard to track bugs. I much prefer this forking method, since
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// no bookkeeping has to be implemented when implementing a parser.
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type API struct {
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reader *read.Buffer // the input data reader
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lastRune rune // the rune as retrieved by the last NextRune() calll
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lastRuneErr error // the error for the last NextRune() call
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runeRead bool // whether or not a rune was read using NextRune()
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runes []rune // the rune stack
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tokens []Token // the token stack
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stackFrames []stackFrame // the stack frames, containing stack level-specific data
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stackLevel int // the current stack level
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stackFrame *stackFrame // the current stack frame
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}
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type stackFrame struct {
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offset int // current rune offset relative to the Reader's sliding window
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runeStart int
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runeEnd int
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tokenStart int
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tokenEnd int
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cursor Cursor
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// TODO
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err error // can be used by a Handler to report a specific issue with the input
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}
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const initialStackDepth = 10
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const initialTokenDepth = 10
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const initialRuneDepth = 10
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// NewAPI initializes a new API struct, wrapped around the provided input.
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// For an overview of allowed inputs, take a look at the documentation
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// for parsekit.read.New().
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func NewAPI(input interface{}) *API {
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api := &API{
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reader: read.New(input),
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runes: make([]rune, 0, initialRuneDepth),
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tokens: make([]Token, 0, initialTokenDepth),
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stackFrames: make([]stackFrame, 1, initialStackDepth),
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}
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api.stackFrame = &api.stackFrames[0]
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return api
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}
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// NextRune returns the rune at the current read offset.
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//
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// When an invalid UTF8 rune is encountered on the input, it is replaced with
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// the utf.RuneError rune. It's up to the caller to handle this as an error
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// when needed.
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//
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// After reading a rune it must be Accept()-ed to move the read cursor forward
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// to the next rune. Doing so is mandatory. When doing a second call to NextRune()
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// without explicitly accepting, this method will panic. You can see this as a
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// built-in unit test, enforcing correct serialization of API method calls.
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func (i *API) NextRune() (rune, error) {
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if i.runeRead {
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callerPanic("NextRune", "tokenize.API.{name}(): {name}() called at {caller} "+
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"without a prior call to Accept()")
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}
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readRune, err := i.reader.RuneAt(i.stackFrame.offset)
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i.lastRune = readRune
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i.lastRuneErr = err
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i.runeRead = true
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return readRune, err
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}
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// Accept the last rune as read by NextRune() into the Result runes and move
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// the cursor forward.
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//
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// It is not allowed to call Accept() when the previous call to NextRune()
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// returned an error. Calling Accept() in such case will result in a panic.
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func (i *API) Accept() {
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if !i.runeRead {
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callerPanic("Accept", "tokenize.API.{name}(): {name}() called at {caller} "+
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"without first calling NextRune()")
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} else if i.lastRuneErr != nil {
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callerPanic("Accept", "tokenize.API.{name}(): {name}() called at {caller}, "+
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"but the prior call to NextRune() failed")
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}
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i.runes = append(i.runes, i.lastRune)
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i.stackFrame.runeEnd++
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i.stackFrame.cursor.moveByRune(i.lastRune)
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i.stackFrame.offset++
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i.runeRead = false
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}
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// Fork forks off a child of the API struct. It will reuse the same
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// read buffer and cursor position, but for the rest this is a fresh API.
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//
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// By forking an API, you can freely work with the forked child, without
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// affecting the parent API. This is for example useful when you must perform
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// some form of lookahead.
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//
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// When processing of the Handler was successful and you want to add the results
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// to the parent API, you can call Merge() on the forked child.
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// This will add the results to the results of the parent (runes, tokens).
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// It also updates the read cursor position of the parent to that of the child.
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//
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// When the lookahead was unsuccessful, then the forked child API can
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// disposed by calling Dispose() on the forked child. This is not mandatory.
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// Garbage collection will take care of this automatically.
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// The parent API was never modified, so it can safely be used after disposal
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// as if the lookahead never happened.
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func (i *API) Fork() int {
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newStackLevel := i.stackLevel + 1
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newStackSize := newStackLevel + 1
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// Grow the stack frames capacity when needed.
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if cap(i.stackFrames) < newStackSize {
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newFrames := make([]stackFrame, newStackSize, newStackSize*2)
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copy(newFrames, i.stackFrames)
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i.stackFrames = newFrames
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} else {
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i.stackFrames = i.stackFrames[0:newStackSize]
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}
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parent := i.stackFrame
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i.stackLevel++
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i.stackFrame = &i.stackFrames[i.stackLevel]
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*i.stackFrame = *parent
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i.stackFrame.runeStart = parent.runeEnd
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i.stackFrame.tokenStart = parent.tokenEnd
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i.runeRead = false
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return i.stackLevel
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}
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// Merge appends the results of a forked child API (runes, tokens) to the
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// results of its parent. The read cursor of the parent is also updated
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// to that of the forked child.
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//
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// After the merge operation, the child results are reset so it can immediately
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// be reused for performing another match. This means that all Result data are
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// cleared, but the read cursor position is kept at its current position.
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// This allows a child to feed results in chunks to its parent.
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//
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// Once the child is no longer needed, it can be disposed of by using the
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// method Dispose(), which will return the tokenizer to the parent.
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func (i *API) Merge(stackLevel int) {
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if stackLevel == 0 {
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callerPanic("Merge", "tokenize.API.{name}(): {name}() called at {caller} "+
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"on the top-level API stack level 0")
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}
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if stackLevel != i.stackLevel {
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callerPanic("Merge", "tokenize.API.{name}(): {name}() called at {caller} "+
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"on API stack level %d, but the current stack level is %d "+
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"(forgot to Dispose() a forked child?)", stackLevel, i.stackLevel)
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}
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parent := &i.stackFrames[stackLevel-1]
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if parent.runeEnd == i.stackFrame.runeStart {
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// The end of the parent slice aligns with the start of the child slice.
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// Because of this, to merge the parent slice can simply be expanded
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// to include the child slice.
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// parent : |----------|
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// child: |------|
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// After merge operation:
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// parent: |-----------------|
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// child: |---> continue reading from here
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parent.runeEnd = i.stackFrame.runeEnd
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i.stackFrame.runeStart = i.stackFrame.runeEnd
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} else {
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// The end of the parent slice does not align with the start of the
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// child slice. The child slice has to be copied onto the end of
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// the parent slice.
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// parent : |----------|
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// child: |------|
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// After merge operation:
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// parent: |-----------------|
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// child: |---> continue reading from here
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i.runes = append(i.runes[:parent.runeEnd], i.runes[i.stackFrame.runeStart:i.stackFrame.runeEnd]...)
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parent.runeEnd = len(i.runes)
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i.stackFrame.runeStart = parent.runeEnd
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i.stackFrame.runeEnd = parent.runeEnd
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}
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// The same logic applies to tokens.
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if parent.tokenEnd == i.stackFrame.tokenStart {
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parent.tokenEnd = i.stackFrame.tokenEnd
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i.stackFrame.tokenStart = i.stackFrame.tokenEnd
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} else {
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i.tokens = append(i.tokens[:parent.tokenEnd], i.tokens[i.stackFrame.tokenStart:i.stackFrame.tokenEnd]...)
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parent.tokenEnd = len(i.tokens)
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i.stackFrame.tokenStart = parent.tokenEnd
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i.stackFrame.tokenEnd = parent.tokenEnd
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}
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parent.offset = i.stackFrame.offset
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parent.cursor = i.stackFrame.cursor
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i.stackFrame.err = nil
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i.runeRead = false
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}
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func (i *API) Dispose(stackLevel int) {
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if stackLevel == 0 {
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callerPanic("Dispose", "tokenize.API.{name}(): {name}() called at {caller} "+
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"on the top-level API stack level 0")
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}
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if stackLevel != i.stackLevel {
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callerPanic("Dispose", "tokenize.API.{name}(): {name}() called at {caller} "+
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"on API stack level %d, but the current stack level is %d "+
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"(forgot to Dispose() a forked child?)", stackLevel, i.stackLevel)
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}
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i.runeRead = false
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i.stackLevel = stackLevel - 1
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i.stackFrames = i.stackFrames[:stackLevel]
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i.stackFrame = &i.stackFrames[stackLevel-1]
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i.runes = i.runes[0:i.stackFrame.runeEnd]
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i.tokens = i.tokens[0:i.stackFrame.tokenEnd]
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}
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func (i *API) Reset() {
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i.runeRead = false
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i.stackFrame.runeStart = i.stackFrame.runeEnd
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i.stackFrame.tokenStart = i.stackFrame.tokenEnd
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i.stackFrame.err = nil
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}
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// FlushInput flushes processed input data from the read.Buffer.
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// In this context 'processed' means all runes that were read using NextRune()
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// and that were added to the results using Accept().
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//
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// Note:
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// When writing your own TokenHandler, you normally won't have to call this
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// method yourself. It is automatically called by parsekit when needed.
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func (i *API) FlushInput() bool {
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// result := &(i.state.stack[i.stackLevel])
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if i.stackFrame.offset > 0 {
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i.reader.Flush(i.stackFrame.offset)
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i.stackFrame.offset = 0
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return true
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}
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return false
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}
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func (i *API) String() string {
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return string(i.Runes())
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}
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func (i *API) Runes() []rune {
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return i.runes[i.stackFrame.runeStart:i.stackFrame.runeEnd]
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}
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func (i *API) Rune(offset int) rune {
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return i.runes[i.stackFrame.runeStart+offset]
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}
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func (i *API) ClearRunes() {
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i.runes = i.runes[:i.stackFrame.runeStart]
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i.stackFrame.runeEnd = i.stackFrame.runeStart
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}
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func (i *API) SetRunes(runes ...rune) {
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i.runes = append(i.runes[:i.stackFrame.runeStart], runes...)
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i.stackFrame.runeEnd = i.stackFrame.runeStart + len(runes)
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}
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func (i *API) AddRunes(runes ...rune) {
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i.runes = append(i.runes[:i.stackFrame.runeEnd], runes...)
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i.stackFrame.runeEnd += len(runes)
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}
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func (i *API) AddString(s string) {
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i.AddRunes([]rune(s)...)
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}
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func (i *API) SetString(s string) {
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i.SetRunes([]rune(s)...)
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}
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func (i *API) Cursor() Cursor {
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return i.stackFrame.cursor
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}
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func (i *API) Tokens() []Token {
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return i.tokens[i.stackFrame.tokenStart:i.stackFrame.tokenEnd]
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}
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func (i *API) Token(offset int) Token {
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return i.tokens[i.stackFrame.tokenStart+offset]
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}
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func (i *API) TokenValue(offset int) interface{} {
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return i.tokens[i.stackFrame.tokenStart+offset].Value
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}
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func (i *API) ClearTokens() {
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i.tokens = i.tokens[:i.stackFrame.tokenStart]
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i.stackFrame.tokenEnd = i.stackFrame.tokenStart
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}
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func (i *API) SetTokens(tokens ...Token) {
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i.tokens = append(i.tokens[:i.stackFrame.tokenStart], tokens...)
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i.stackFrame.tokenEnd = i.stackFrame.tokenStart + len(tokens)
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}
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func (i *API) AddTokens(tokens ...Token) {
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i.tokens = append(i.tokens[:i.stackFrame.tokenEnd], tokens...)
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i.stackFrame.tokenEnd += len(tokens)
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}
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