246 lines
8.7 KiB
Go
246 lines
8.7 KiB
Go
package tokenize
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import (
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"fmt"
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"git.makaay.nl/mauricem/go-parsekit/read"
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)
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// API holds the internal state of a tokenizer run and provides an API that
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// tokenize.Handler functions can use to:
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//
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// • read and accept runes from the input (NextRune, Accept)
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//
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// • fork the API for easy lookahead support (Fork, Merge, Reset, Dispose)
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//
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// • flush already read input data when not needed anymore (FlushInput)
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//
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// • retrieve the tokenizer Result struct (Result) to read or modify the results
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//
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// BASIC OPERATION:
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//
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// To retrieve the next rune from the API, call the NextRune() method.
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//
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// When the rune is to be accepted as input, call the method Accept(). The rune
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// is then added to the result runes of the API and the read cursor is moved
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// forward.
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//
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// By invoking NextRune() + Accept() multiple times, the result can be extended
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// with as many runes as needed. Runes collected this way can later on be
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// retrieved using the method Result().Runes().
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//
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// It is mandatory to call Accept() after retrieving a rune, before calling
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// NextRune() again. Failing to do so will result in a panic.
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//
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// Next to adding runes to the result, it is also possible to modify the
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// stored runes or to add lexical Tokens to the result. For all things
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// concerning results, take a look at the Result struct, which
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// can be accessed though the method Result().
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//
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// FORKING OPERATION FOR EASY LOOKEAHEAD SUPPORT:
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//
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// Sometimes, we must be able to perform a lookahead, which might either
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// succeed or fail. In case of a failing lookahead, the state of the
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// API must be brought back to the original state, so we can try
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// a different route.
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//
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// The way in which this is supported, is by forking an API struct by
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// calling method Fork(). This will return a forked child API, with
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// empty result data, but using the same read cursor position as the
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// forked parent.
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//
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// After forking, the same interface as described for BASIC OPERATION can be
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// used to fill the results. When the lookahead was successful, then
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// Merge() can be called on the forked child to append the child's results
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// to the parent's results, and to move the read cursor position to that
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// of the child.
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//
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// When the lookahead was unsuccessful, then the forked child API can
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// disposed by calling Dispose() on the forked child. This is not mandatory.
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// Garbage collection will take care of this automatically.
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// The parent API was never modified, so it can safely be used after disposal
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// as if the lookahead never happened.
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//
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// Opinionized note:
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// Many tokenizers/parsers take a different approach on lookaheads by using
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// peeks and by moving the read cursor position back and forth, or by putting
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// read input back on the input stream. That often leads to code that is
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// efficient, however, in my opinion, not very intuitive to read. It can also
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// be tedious to get the cursor position back at the correct position, which
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// can lead to hard to track bugs. I much prefer this forking method, since
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// no bookkeeping has to be implemented when implementing a parser.
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type API struct {
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reader *read.Buffer
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parent *API // parent API in case this API is a forked child
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child *API // child API in case this API has a forked child
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result *Result // results as produced by a Handler (runes, Tokens, cursor position)
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}
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// NewAPI initializes a new API struct, wrapped around the provided input.
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// For an overview of allowed inputs, take a look at the documentation
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// for parsekit.read.New().
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func NewAPI(input interface{}) *API {
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return &API{
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reader: read.New(input),
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result: newResult(),
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}
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}
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// NextRune returns the rune at the current read offset.
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//
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// When an invalid UTF8 rune is encountered on the input, it is replaced with
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// the utf.RuneError rune. It's up to the caller to handle this as an error
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// when needed.
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//
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// After reading a rune it must be Accept()-ed to move the read cursor forward
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// to the next rune. Doing so is mandatory. When doing a second call to NextRune()
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// without explicitly accepting, this method will panic. You can see this as a
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// built-in unit test, enforcing correct serialization of API method calls.
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func (i *API) NextRune() (rune, error) {
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if i.result.lastRune != nil {
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callerPanic("NextRune", "tokenize.API.{name}(): {name}() called at {caller} "+
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"without a prior call to Accept()")
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}
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i.detachChild()
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readRune, err := i.reader.RuneAt(i.result.offset)
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i.result.lastRune = &runeInfo{r: readRune, err: err}
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return readRune, err
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}
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// Accept the last rune as read by NextRune() into the Result runes and move
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// the cursor forward.
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//
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// It is not allowed to call Accept() when the previous call to NextRune()
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// returned an error. Calling Accept() in such case will result in a panic.
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func (i *API) Accept() {
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if i.result.lastRune == nil {
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callerPanic("Accept", "tokenize.API.{name}(): {name}() called at {caller} without first calling NextRune()")
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} else if i.result.lastRune.err != nil {
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callerPanic("Accept", "tokenize.API.{name}(): {name}() called at {caller}, but the prior call to NextRune() failed")
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}
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i.result.runes = append(i.result.runes, i.result.lastRune.r)
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i.result.cursor.move(fmt.Sprintf("%c", i.result.lastRune.r))
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i.result.offset++
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i.result.lastRune = nil
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}
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// Fork forks off a child of the API struct. It will reuse the same
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// read buffer and cursor position, but for the rest this is a fresh API.
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//
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// By forking an API, you can freely work with the forked child, without
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// affecting the parent API. This is for example useful when you must perform
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// some form of lookahead.
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//
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// When processing of the Handler was successful and you want to add the results
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// to the parent API, you can call Merge() on the forked child.
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// This will add the results to the results of the parent (runes, tokens).
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// It also updates the read cursor position of the parent to that of the child.
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//
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// When the lookahead was unsuccessful, then the forked child API can
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// disposed by calling Dispose() on the forked child. This is not mandatory.
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// Garbage collection will take care of this automatically.
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// The parent API was never modified, so it can safely be used after disposal
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// as if the lookahead never happened.
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func (i *API) Fork() *API {
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// Cleanup current forking / reading state.
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i.detachChild()
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i.result.lastRune = nil
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// Create the new fork.
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child := &API{
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reader: i.reader,
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parent: i,
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}
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child.result = newResult()
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i.syncCursorTo(child)
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i.child = child
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return child
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}
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// Merge appends the results of a forked child API (runes, tokens) to the
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// results of its parent. The read cursor of the parent is also updated
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// to that of the forked child.
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//
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// After the merge operation, the child results are reset so it can immediately
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// be reused for performing another match. This means that all Result data are
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// cleared, but the read cursor position is kept at its current position.
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// This allows a child to feed results in chunks to its parent.
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func (i *API) Merge() {
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if i.parent == nil {
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callerPanic("Merge", "tokenize.API.{name}(): {name}() called at {caller} on a non-forked API")
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}
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i.addResultsToParent()
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i.syncCursorTo(i.parent)
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i.clearResults()
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i.detachChild()
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}
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func (i *API) addResultsToParent() {
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i.parent.result.runes = append(i.parent.result.runes, i.result.runes...)
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i.parent.result.tokens = append(i.parent.result.tokens, i.result.tokens...)
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}
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func (i *API) syncCursorTo(to *API) {
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to.result.offset = i.result.offset
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*to.result.cursor = *i.result.cursor
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}
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// Reset clears the API results and - when forked - detaches the forked child.
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func (i *API) Reset() {
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i.clearResults()
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i.detachChild()
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}
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// Dispose resets the API and - when it is a fork - detaches itself from its parent.
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func (i *API) Dispose() {
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i.Reset()
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if i.parent != nil {
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i.parent.detachChild()
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}
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}
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func (i *API) clearResults() {
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i.result.lastRune = nil
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i.result.runes = []rune{}
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i.result.tokens = []*Token{}
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i.result.err = nil
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}
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func (i *API) detachChild() {
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if i.child != nil {
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i.child.detachChildsRecurse()
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i.child = nil
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}
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}
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func (i *API) detachChildsRecurse() {
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if i.child != nil {
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i.child.detachChildsRecurse()
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}
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i.child = nil
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i.parent = nil
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}
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// FlushInput flushes processed input data from the read.Buffer.
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// In this context 'processed' means all runes that were read using NextRune()
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// and that were added to the results using Accept().
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//
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// Note:
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// When writing your own TokenHandler, you normally won't have to call this
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// method yourself. It is automatically called by parsekit when needed.
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func (i *API) FlushInput() bool {
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if i.result.offset > 0 {
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i.reader.Flush(i.result.offset)
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i.result.offset = 0
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return true
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}
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return false
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}
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// Result returns the Result struct from the API. The returned struct
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// can be used to retrieve and to modify result data.
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func (i *API) Result() *Result {
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return i.result
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}
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