go-parsekit/tokenize/handlers_builtin.go

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package tokenize
import (
"fmt"
"io"
"net"
"strconv"
"strings"
"unicode"
"unicode/utf8"
)
// C provides convenient access to a range of parser/combinators that can be
// used to construct Handler functions.
//
// Parser/combinators are so called higher order functions that take in one
// or more other Handler functions and output a new Handler. They can be
// used to combine Handler functions in useful ways to create new more complex
// Handler functions.
//
// When using C in your own parser, then it is advised to create a variable
// to reference it, for example:
//
// c := tokenize.C
//
// Doing so saves you a lot of typing, and it makes your code a lot cleaner.
var C = struct {
Any func(...Handler) Handler
Not func(Handler) Handler
Seq func(...Handler) Handler
Min func(min int, handler Handler) Handler
Max func(max int, handler Handler) Handler
Repeated func(times int, handler Handler) Handler
Optional func(Handler) Handler
ZeroOrMore func(Handler) Handler
OneOrMore func(Handler) Handler
MinMax func(min int, max int, handler Handler) Handler
Separated func(separator Handler, separated Handler) Handler
Except func(except Handler, handler Handler) Handler
FollowedBy func(lookAhead Handler, handler Handler) Handler
NotFollowedBy func(lookAhead Handler, handler Handler) Handler
FlushInput func(Handler) Handler
}{
Any: MatchAny,
Not: MatchNot,
Seq: MatchSeq,
Min: MatchMin,
Max: MatchMax,
Repeated: MatchRep,
Optional: MatchOptional,
ZeroOrMore: MatchZeroOrMore,
OneOrMore: MatchOneOrMore,
MinMax: MatchMinMax,
Separated: MatchSeparated,
Except: MatchExcept,
FollowedBy: MatchFollowedBy,
NotFollowedBy: MatchNotFollowedBy,
FlushInput: MakeInputFlusher,
}
// A provides convenient access to a range of atoms or functions to build atoms.
//
// When using A in your own parser, then it is advised to create a variable
// to reference it:
//
// a := tokenize.A
//
// Doing so saves you a lot of typing, and it makes your code a lot cleaner.
var A = struct {
Rune func(rune) Handler
Runes func(...rune) Handler
RuneRange func(rune, rune) Handler
Str func(string) Handler
StrNoCase func(string) Handler
EndOfLine Handler
EndOfFile Handler
UntilEndOfLine Handler
AnyRune Handler
ValidRune Handler
InvalidRune Handler
Space Handler
Tab Handler
CR Handler
LF Handler
CRLF Handler
Excl Handler
DoubleQuote Handler
Hash Handler
Dollar Handler
Percent Handler
Amp Handler
SingleQuote Handler
RoundOpen Handler
LeftParen Handler
RoundClose Handler
RightParen Handler
Asterisk Handler
Multiply Handler
Plus Handler
Add Handler
Comma Handler
Minus Handler
Subtract Handler
Dot Handler
Slash Handler
Divide Handler
Colon Handler
Semicolon Handler
AngleOpen Handler
LessThan Handler
Equal Handler
AngleClose Handler
GreaterThan Handler
Question Handler
At Handler
SquareOpen Handler
Backslash Handler
SquareClose Handler
Caret Handler
Underscore Handler
Backquote Handler
CurlyOpen Handler
Pipe Handler
CurlyClose Handler
Tilde Handler
Newline Handler
Blank Handler
Blanks Handler
Whitespace Handler
UnicodeSpace Handler
Digit Handler
DigitNotZero Handler
Digits Handler
Zero Handler
Float Handler
Boolean Handler
Integer Handler
Signed func(Handler) Handler
IntegerBetween func(min int64, max int64) Handler
ASCII Handler
ASCIILower Handler
ASCIIUpper Handler
Letter Handler
Lower Handler
Upper Handler
HexDigit Handler
Octet Handler
IPv4 Handler
IPv4CIDRMask Handler
IPv4Netmask Handler
IPv4Net Handler
IPv6 Handler
IPv6CIDRMask Handler
IPv6Net Handler
}{
Rune: MatchRune,
Runes: MatchRunes,
RuneRange: MatchRuneRange,
Str: MatchStr,
StrNoCase: MatchStrNoCase,
EndOfFile: MatchEndOfFile(),
EndOfLine: MatchEndOfLine(),
UntilEndOfLine: MatchUntilEndOfLine(),
AnyRune: MatchAnyRune(),
ValidRune: MatchValidRune(),
InvalidRune: MatchInvalidRune(),
Space: MatchRune(' '),
Tab: MatchRune('\t'),
CR: MatchRune('\r'),
LF: MatchRune('\n'),
CRLF: MatchStr("\r\n"),
Excl: MatchRune('!'),
DoubleQuote: MatchRune('"'),
Hash: MatchRune('#'),
Dollar: MatchRune('$'),
Percent: MatchRune('%'),
Amp: MatchRune('&'),
SingleQuote: MatchRune('\''),
RoundOpen: MatchRune('('),
LeftParen: MatchRune('('),
RoundClose: MatchRune(')'),
RightParen: MatchRune(')'),
Asterisk: MatchRune('*'),
Multiply: MatchRune('*'),
Plus: MatchRune('+'),
Add: MatchRune('+'),
Comma: MatchRune(','),
Minus: MatchRune('-'),
Subtract: MatchRune('-'),
Dot: MatchRune('.'),
Slash: MatchRune('/'),
Divide: MatchRune('/'),
Colon: MatchRune(':'),
Semicolon: MatchRune(';'),
AngleOpen: MatchRune('<'),
LessThan: MatchRune('<'),
Equal: MatchRune('='),
AngleClose: MatchRune('>'),
GreaterThan: MatchRune('>'),
Question: MatchRune('?'),
At: MatchRune('@'),
SquareOpen: MatchRune('['),
Backslash: MatchRune('\\'),
SquareClose: MatchRune(']'),
Caret: MatchRune('^'),
Underscore: MatchRune('_'),
Backquote: MatchRune('`'),
CurlyOpen: MatchRune('{'),
Pipe: MatchRune('|'),
CurlyClose: MatchRune('}'),
Tilde: MatchRune('~'),
Newline: MatchNewline(),
Blank: MatchBlank(),
Blanks: MatchBlanks(),
Whitespace: MatchWhitespace(),
UnicodeSpace: MatchUnicodeSpace(),
Digit: MatchDigit(),
DigitNotZero: MatchDigitNotZero(),
Digits: MatchDigits(),
Zero: MatchRune('0'),
Integer: MatchInteger(),
Signed: MatchSigned,
IntegerBetween: MatchIntegerBetween,
Float: MatchFloat(),
Boolean: MatchBoolean(),
ASCII: MatchASCII(),
ASCIILower: MatchASCIILower(),
ASCIIUpper: MatchASCIIUpper(),
Letter: MatchUnicodeLetter(),
Lower: MatchUnicodeLower(),
Upper: MatchUnicodeUpper(),
HexDigit: MatchHexDigit(),
Octet: MatchOctet(true),
IPv4: MatchIPv4(true),
IPv4CIDRMask: MatchIPv4CIDRMask(true),
IPv4Netmask: MatchIPv4Netmask(true),
IPv4Net: MatchIPv4Net(true),
IPv6: MatchIPv6(true),
IPv6CIDRMask: MatchIPv6CIDRMask(true),
IPv6Net: MatchIPv6Net(true),
}
// M provides convenient access to a range of modifiers (which in their nature are
// parser/combinators) that can be used when creating Handler functions.
//
// In parsekit, a modifier is defined as a Handler function that modifies the
// resulting output of another Handler in some way. It does not do any matching
// against input of its own.
//
// When using M in your own parser, then it is advised to create a variable
// to reference it:
//
// m := tokenize.M
//
// Doing so saves you a lot of typing, and it makes your code a lot cleaner.
var M = struct {
Drop func(Handler) Handler
Trim func(handler Handler, cutset string) Handler
TrimLeft func(handler Handler, cutset string) Handler
TrimRight func(handler Handler, cutset string) Handler
TrimSpace func(handler Handler) Handler
ToLower func(Handler) Handler
ToUpper func(Handler) Handler
Replace func(handler Handler, replaceWith string) Handler
ByCallback func(Handler, func(string) string) Handler
}{
Drop: ModifyDrop,
Trim: ModifyTrim,
TrimLeft: ModifyTrimLeft,
TrimRight: ModifyTrimRight,
TrimSpace: ModifyTrimSpace,
ToLower: ModifyToLower,
ToUpper: ModifyToUpper,
Replace: ModifyReplace,
ByCallback: ModifyByCallback,
}
// T provides convenient access to a range of Token producers (which in their
// nature are parser/combinators) that can be used when creating Handler
// functions.
//
// When using T in your own parser, then it is advised to create a variable
// to reference it:
//
// t := tokenize.T
//
// Doing so saves you a lot of typing, and it makes your code a lot cleaner.
var T = struct {
Str func(interface{}, Handler) Handler
StrInterpreted func(interface{}, Handler) Handler
Byte func(interface{}, Handler) Handler
Rune func(interface{}, Handler) Handler
Int func(interface{}, Handler) Handler
Int8 func(interface{}, Handler) Handler
Int16 func(interface{}, Handler) Handler
Int32 func(interface{}, Handler) Handler
Int64 func(interface{}, Handler) Handler
Int64Base func(interface{}, int, Handler) Handler
Uint func(interface{}, Handler) Handler
Uint8 func(interface{}, Handler) Handler
Uint16 func(interface{}, Handler) Handler
Uint32 func(interface{}, Handler) Handler
Uint64 func(interface{}, Handler) Handler
Uint64Base func(interface{}, int, Handler) Handler
Float32 func(interface{}, Handler) Handler
Float64 func(interface{}, Handler) Handler
Boolean func(interface{}, Handler) Handler
ByValue func(toktype interface{}, handler Handler, value interface{}) Handler
ByCallback func(toktype interface{}, handler Handler, makeValue func(t *API) interface{}) Handler
Group func(interface{}, Handler) Handler
}{
Str: MakeStrLiteralToken,
StrInterpreted: MakeStrInterpretedToken,
Byte: MakeByteToken,
Rune: MakeRuneToken,
Int: MakeIntToken,
Int8: MakeInt8Token,
Int16: MakeInt16Token,
Int32: MakeInt32Token,
Int64: MakeInt64Token,
Int64Base: MakeInt64BaseToken,
Uint: MakeUintToken,
Uint8: MakeUint8Token,
Uint16: MakeUint16Token,
Uint32: MakeUint32Token,
Uint64: MakeUint64Token,
Uint64Base: MakeUint64BaseToken,
Float32: MakeFloat32Token,
Float64: MakeFloat64Token,
Boolean: MakeBooleanToken,
ByValue: MakeTokenByValue,
ByCallback: MakeTokenByCallback,
Group: MakeTokenGroup,
}
// MatchRune creates a Handler function that matches against the provided rune.
func MatchRune(expected rune) Handler {
return MatchRuneByCallback(func(r rune) bool { return r == expected })
}
// MatchRunes creates a Handler function that checks if the input matches
// one of the provided runes. The first match counts.
func MatchRunes(expected ...rune) Handler {
s := string(expected)
return MatchRuneByCallback(func(r rune) bool { return strings.ContainsRune(s, r) })
}
// MatchRuneRange creates a Handler function that checks if the input
// matches the provided rune range. The rune range is defined by a start and
// an end rune, inclusive, so:
//
// MatchRuneRange('g', 'k')
//
// creates a Handler that will match any of 'g', 'h', 'i', 'j' or 'k'.
func MatchRuneRange(start rune, end rune) Handler {
if end < start {
callerPanic("MatchRuneRange", "Handler: {name} definition error at {caller}: start %q must not be < end %q", start, end)
}
return MatchRuneByCallback(func(r rune) bool { return r >= start && r <= end })
}
// MatchNewline creates a handler that matches a newline, which is either
// a DOS-style newline (CRLF, \r\n) or a UNIX-style newline (just a LF, \n).
func MatchNewline() Handler {
return MatchAny(MatchStr("\r\n"), MatchRune('\n'))
}
// MatchBlank creates a Handler that matches one rune from the input
// against blank characters, meaning tabs and spaces.
//
// When you need whitespace matching, which also includes characters like
// newlines, then take a look at MatchWhitespace().
func MatchBlank() Handler {
return MatchRuneByCallback(func(r rune) bool { return r == ' ' || r == '\t' })
}
// MatchBlanks creates a Handler that matches the input against one
// or more blank characters, meaning tabs and spaces.
//
// When you need whitespace matching, which also includes characters like
// newlines, then make use of MatchWhitespace().
// When you need unicode whitespace matching, which also includes characters
// like a vertical tab, then make use of MatchUnicodeSpace().
func MatchBlanks() Handler {
return MatchOneOrMore(MatchBlank())
}
// MatchWhitespace creates a Handler that matches the input against one or more
// whitespace characters, defined as space ' ', tab, ' ', newline '\n' (LF) and
// carriage return '\r' followed by a newline '\n' (CRLF).
func MatchWhitespace() Handler {
return MatchOneOrMore(MatchBlank().Or(MatchNewline()))
}
// MatchUnicodeSpace creates a Handler that matches the input against one or more
// whitespace characters, as defined by unicode.
func MatchUnicodeSpace() Handler {
return MatchOneOrMore(MatchRuneByCallback(unicode.IsSpace))
}
// MatchRuneByCallback creates a Handler that matches a single rune from the
// input against the provided callback function. When the callback returns true,
// it is considered a match.
//
// Note that the callback function matches the signature of the unicode.Is* functions,
// so those can be used. E.g. MatchRuneByCallback(unicode.IsLower).
func MatchRuneByCallback(callback func(rune) bool) Handler {
return func(t *API) bool {
r, err := t.NextRune()
if err == nil && callback(r) {
t.Accept()
return true
}
return false
}
}
// MatchEndOfLine creates a Handler that matches a newline ("\r\n" or "\n") or EOF.
func MatchEndOfLine() Handler {
return MatchAny(MatchNewline(), MatchEndOfFile())
}
// MatchStr creates a Handler that matches the input against the provided string.
func MatchStr(expected string) Handler {
var handlers = make([]Handler, len(expected))
for i, r := range expected {
handlers[i] = MatchRune(r)
}
return MatchSeq(handlers...)
}
// MatchStrNoCase creates a Handler that matches the input against the
// provided string in a case-insensitive manner.
func MatchStrNoCase(expected string) Handler {
var handlers = []Handler{}
for _, r := range expected {
u := unicode.ToUpper(r)
l := unicode.ToLower(r)
handlers = append(handlers, MatchRunes(u, l))
}
return MatchSeq(handlers...)
}
// MatchOptional creates a Handler that makes the provided Handler optional.
// When the provided Handler applies, then its output is used, otherwise
// no output is generated but still a successful match is reported (but the
// result will be empty).
func MatchOptional(handler Handler) Handler {
return matchMinMax(0, 1, handler, "MatchOptional")
}
// MatchSeq creates a Handler that checks if the provided Handlers can be
// applied in their exact order. Only if all Handlers apply, the sequence
// reports successful match.
func MatchSeq(handlers ...Handler) Handler {
return func(t *API) bool {
child := t.Fork()
for _, handler := range handlers {
subchild := t.Fork()
if !handler(t) {
t.Dispose(subchild)
t.Dispose(child)
return false
}
t.Merge(subchild)
t.Dispose(subchild)
}
t.Merge(child)
t.Dispose(child)
return true
}
}
// MatchAny creates a Handler that checks if any of the provided Handlers
// can be applied. They are applied in their provided order. The first Handler
// that applies is used for reporting back a match.
func MatchAny(handlers ...Handler) Handler {
return func(t *API) bool {
for _, handler := range handlers {
child := t.Fork()
if handler(t) {
t.Merge(child)
t.Dispose(child)
return true
}
t.Dispose(child) // TODO switch to Reset() and move forking outside the loop?
}
return false
}
}
// MatchNot creates a Handler that checks if the provided Handler applies to
// the current input. If it does, then a failed match will be reported. If it
// does not, then the next rune from the input will be reported as a match.
func MatchNot(handler Handler) Handler {
return func(t *API) bool {
child := t.Fork()
if handler(t) {
t.Dispose(child)
return false
}
t.Dispose(child)
_, err := t.NextRune()
if err == nil {
t.Accept()
return true
}
return false
}
}
// MatchRep creates a Handler that checks if the provided Handler can be
// applied exactly the provided amount of times.
//
// Note that the input can contain more than the provided number of matches, e.g.:
//
// MatchRep(4, MatchRune('X'))
//
// will not match input "XXX", it will match input "XXXX", but also "XXXXXX".
// In that last case, there will be a remainder "XX" on the input.
//
// Another way to use this method, is by applying the following syntactic sugar:
//
// MatchRune('X').Times(4)
func MatchRep(times int, handler Handler) Handler {
return matchMinMax(times, times, handler, "MatchRep")
}
// MatchMin creates a Handler that checks if the provided Handler can be
// applied at least the provided minimum number of times.
// When more matches are possible, these will be included in the output.
func MatchMin(min int, handler Handler) Handler {
if min < 0 {
callerPanic("MatchMin", "Handler: {name} definition error at {caller}: min must be >= 0")
}
return matchMinMax(min, -1, handler, "MatchMin")
}
// MatchMax creates a Handler that checks if the provided Handler can be
// applied at maximum the provided minimum number of times.
// When more matches are possible, thhandler(ese will be included in the output.
// Zero matches are considered a successful match.
func MatchMax(max int, handler Handler) Handler {
if max < 0 {
callerPanic("MatchMax", "Handler: {name} definition error at {caller}: max must be >= 0")
}
return matchMinMax(0, max, handler, "MatchMax")
}
// MatchZeroOrMore creates a Handler that checks if the provided Handler can
// be applied zero or more times. All matches will be included in the output.
// Zero matches are considered a successful match.
func MatchZeroOrMore(handler Handler) Handler {
return matchMinMax(0, -1, handler, "MatchZeroOfMore")
}
// MatchOneOrMore creates a Handler that checks if the provided Handler can
// be applied one or more times. All matches will be included in the output.
func MatchOneOrMore(handler Handler) Handler {
return matchMinMax(1, -1, handler, "MatchOneOrMore")
}
// MatchMinMax creates a Handler that checks if the provided Handler can
// be applied between the provided minimum and maximum number of times,
// inclusive. All matches will be included in the output.
func MatchMinMax(min int, max int, handler Handler) Handler {
if max < 0 {
callerPanic("MatchMinMax", "Handler: {name} definition error at {caller}: max must be >= 0")
}
if min < 0 {
callerPanic("MatchMinMax", "Handler: {name} definition error at {caller}: min must be >= 0")
}
return matchMinMax(min, max, handler, "MatchMinMax")
}
func matchMinMax(min int, max int, handler Handler, name string) Handler {
if max >= 0 && min > max {
callerPanic(name, "Handler: {name} definition error at {caller}: max %d must not be < min %d", max, min)
}
return func(t *API) bool {
total := 0
// Check for the minimum required amount of matches.
child := t.Fork()
for total < min {
total++
if !handler(t) {
t.Dispose(child)
return false
}
}
// No specified max: include the rest of the available matches.
// Specified max: include the rest of the availble matches, up to the max.
//child.Merge()
for max < 0 || total < max {
total++
if !handler(t) {
break
}
}
t.Merge(child)
t.Dispose(child)
return true
}
}
// MatchSeparated creates a Handler that checks for a pattern of one or more
// Handlers of one type (the separated), separated by Handler of another type
// (the separator). All matches (separated + separator) are included in the
// output.
func MatchSeparated(separator Handler, separated Handler) Handler {
return MatchSeq(separated, MatchZeroOrMore(MatchSeq(separator, separated)))
}
// MatchExcept creates a Handler that checks if the provided Handler can be
// applied to the upcoming input. It also checks if the except Handler can be
// applied. If the handler applies, but the except Handler as well, then the match
// as a whole will be treated as a mismatch.
func MatchExcept(handler Handler, except Handler) Handler {
return func(t *API) bool {
child := t.Fork()
if except(t) {
t.Dispose(child)
return false
}
t.Dispose(child)
return handler(t)
}
}
// MatchFollowedBy creates a Handler that checks if the provided handler matches
// and if the provided lookAhead handler matches after the handler.
// When both handlers match, the match for the handler is accepted and the match
// for the lookAhead handler is ignored.
func MatchFollowedBy(lookAhead Handler, handler Handler) Handler {
return func(t *API) bool {
if handler(t) {
child := t.Fork()
result := lookAhead(t)
t.Dispose(child)
return result
}
return false
}
}
// MatchNotFollowedBy creates a Handler that checks if the provided handler matches
// and if the provided lookAhead handler does not match after the handler.
// If the handler matches and the lookAhead handler doesn't, then the match for
// the handler is accepted.
func MatchNotFollowedBy(lookAhead Handler, handler Handler) Handler {
return func(t *API) bool {
if handler(t) {
child := t.Fork()
result := !lookAhead(t)
t.Dispose(child)
return result
}
return false
}
}
// MakeInputFlusher creates a Handler that will flush the input buffer when the
// provided handler matches.
//
// This is useful when constructing a grammar using only parsekit.tokenize
// functionality (parsekit.parse will automatically flush the input for you)
// that has to process large input data.
//
// Without flushing the input, the input reader will allocate memory
// during the parsing process, eventually enough to hold the full input
// in memory. By wrapping Handlers with an input flusher, you can tell parsekit
// that the accumulated input so far will no longer be needed, allowing
// this input to be flushed from memory.
//
// Rule of thumb is: only use it when you have to actually fix a memory
// hogging issue for your use case.
func MakeInputFlusher(handler Handler) Handler {
return func(t *API) bool {
if handler(t) {
t.FlushInput()
return true
}
return false
}
}
// MatchSigned creates a Handler that checks if the provided Handler is
// prefixed by an optional '+' or '-' sign. This can be used to turn numeric
// atoms into a signed version, e.g.
//
// C.Signed(A.Integer)
func MatchSigned(handler Handler) Handler {
sign := MatchOptional(MatchAny(MatchRune('+'), MatchRune('-')))
return MatchSeq(sign, handler)
}
// MatchIntegerBetween creates a Handler that checks for an integer
// value between the provided min and max boundaries (inclusive).
// It uses an int64 for checking internally, so you can check values
// ranging from -9223372036854775808 to 9223372036854775807.
func MatchIntegerBetween(min int64, max int64) Handler {
if max < min {
callerPanic("MatchIntegerBetween", "Handler: {name} definition error at {caller}: max %d must not be < min %d", max, min)
}
digits := MatchSigned(MatchDigits())
return func(t *API) bool {
if !digits(t) {
return false
}
value, _ := strconv.ParseInt(t.String(), 10, 64)
if value < min || value > max {
return false
}
return true
}
}
// MatchEndOfFile creates a Handler that checks if the end of the input data
// has been reached. This Handler will never produce output. It only reports
// a successful or a failing match through its boolean return value.
func MatchEndOfFile() Handler {
return func(t *API) bool {
child := t.Fork()
_, err := t.NextRune()
t.Dispose(child)
return err == io.EOF
}
}
// MatchUntilEndOfLine creates a Handler function that accepts one or
// more runes until the end of the line (or file when that's the case).
// The newline itself is not included in the match.
func MatchUntilEndOfLine() Handler {
return MatchOneOrMore(MatchNot(MatchEndOfLine()))
}
// MatchAnyRune creates a Handler function that checks if a rune can be
// read from the input. Invalid runes on the input are replaced with the UTF8
// replacement rune \uFFFD (i.e. utf8.RuneError), which displays as <20>.
func MatchAnyRune() Handler {
return func(t *API) bool {
_, err := t.NextRune()
if err == nil {
t.Accept()
return true
}
return false
}
}
// MatchValidRune creates a Handler function that checks if a valid
// UTF8 rune can be read from the input.
func MatchValidRune() Handler {
return func(t *API) bool {
r, err := t.NextRune()
if err == nil && r != utf8.RuneError {
t.Accept()
return true
}
return false
}
}
// MatchInvalidRune creates a Handler function that checks if an invalid
// UTF8 rune can be read from the input.
func MatchInvalidRune() Handler {
return func(t *API) bool {
r, err := t.NextRune()
if err == nil && r == utf8.RuneError {
t.Accept()
return true
}
return false
}
}
// MatchDigit creates a Handler that checks if a single digit can be read
// from the input.
func MatchDigit() Handler {
return MatchRuneRange('0', '9')
}
// MatchDigits creates a Handler that checks if one or more digits can be read
// from the input.
func MatchDigits() Handler {
return MatchOneOrMore(MatchDigit())
}
// MatchDigitNotZero creates a Handler that checks if a single digit not equal
// to zero '0' can be read from the input.
func MatchDigitNotZero() Handler {
return MatchRuneRange('1', '9')
}
// MatchInteger creates a Handler function that checks if a valid integer
// can be read from the input. In line with Go, an integer cannot start with
// a zero. Starting with a zero is used to indicate other bases, like octal or
// hexadecimal.
func MatchInteger() Handler {
justZero := MatchRune('0')
integer := MatchSeq(MatchDigitNotZero(), MatchZeroOrMore(MatchDigit()))
return MatchAny(integer, justZero)
}
// MatchFloat creates a Handler function that checks if a valid float value
// can be read from the input. In case the fractional part is missing, this
// Handler will report a match, so both "123" and "123.123" will match.
func MatchFloat() Handler {
digits := MatchDigits()
return MatchSeq(digits, MatchOptional(MatchSeq(MatchRune('.'), digits)))
}
// MatchBoolean creates a Handler function that checks if a boolean
// value can be read from the input. It supports the boolean values as understood
// by Go's strconv.ParseBool() function.
//
// True values: true, TRUE, True, 1, t, T
//
// False falues: false, FALSE, False, 0, f, F
func MatchBoolean() Handler {
trues := MatchAny(MatchStr("true"), MatchStr("TRUE"), MatchStr("True"), MatchRune('1'), MatchRune('t'), MatchRune('T'))
falses := MatchAny(MatchStr("false"), MatchStr("FALSE"), MatchStr("False"), MatchRune('0'), MatchRune('f'), MatchRune('F'))
return MatchAny(trues, falses)
}
// MatchASCII creates a Handler function that matches against any
// ASCII value on the input.
func MatchASCII() Handler {
return MatchRuneRange('\x00', '\x7F')
}
// MatchASCIILower creates a Handler function that matches against any
// lower case ASCII letter on the input (a - z).
func MatchASCIILower() Handler {
return MatchRuneRange('a', 'z')
}
// MatchASCIIUpper creates a Handler function that matches against any
// upper case ASCII letter on the input (a - z).
func MatchASCIIUpper() Handler {
return MatchRuneRange('A', 'Z')
}
// MatchUnicodeLetter creates a Handler function that matches against any
// unicode letter on the input (see unicode.IsLetter(rune)).
func MatchUnicodeLetter() Handler {
return MatchRuneByCallback(unicode.IsLetter)
}
// MatchUnicodeUpper creates a Handler function that matches against any
// upper case unicode letter on the input (see unicode.IsUpper(rune)).
func MatchUnicodeUpper() Handler {
return MatchRuneByCallback(unicode.IsUpper)
}
// MatchUnicodeLower creates a Handler function that matches against any
// lower case unicode letter on the input (see unicode.IsLower(rune)).
func MatchUnicodeLower() Handler {
return MatchRuneByCallback(unicode.IsLower)
}
// MatchHexDigit creates a Handler function that check if a single hexadecimal
// digit can be read from the input.
func MatchHexDigit() Handler {
return MatchAny(MatchRuneRange('0', '9'), MatchRuneRange('a', 'f'), MatchRuneRange('A', 'F'))
}
// MatchOctet creates a Handler function that checks if a valid octet value
// can be read from the input (octet = byte value representation, with a value
// between 0 and 255 inclusive). It only looks at the first 1 to 3 upcoming
// digits, not if there's a non-digit after it, meaning that "123255" would be
// a valid sequence of two octets.
//
// When the normalize parameter is set to true, then leading zeroes will be
// stripped from the octet.
func MatchOctet(normalize bool) Handler {
max3Digits := MatchMinMax(1, 3, MatchDigit())
return func(t *API) bool {
if !max3Digits(t) {
return false
}
value, _ := strconv.ParseInt(t.String(), 10, 16)
if value > 255 {
return false
}
if normalize {
runes := t.Runes()
for len(runes) > 1 && runes[0] == '0' {
runes = runes[1:]
}
t.SetRunes(runes...)
}
return true
}
}
// MatchIPv4 creates a Handler function that checks if a valid IPv4
// IP address value can be read from the input.
//
// When the normalize parameter is true, IP-addresses that look like
// "192.168.001.012" will be normalize to "192.168.1.12".
func MatchIPv4(normalize bool) Handler {
octet := MatchOctet(normalize)
dot := MatchRune('.')
return MatchSeq(octet, dot, octet, dot, octet, dot, octet)
}
// MatchIPv4CIDRMask creates a Handler function that checks if a
// valid IPv4 CIDR mask (0 - 32) value can be read from the input.
func MatchIPv4CIDRMask(normalize bool) Handler {
return matchCIDRMask(32, normalize)
}
// MatchIPv4Netmask creates a Handler function that checks if a valid
// IPv4 netmask can be read from input (e.g. 255.255.255.0).
// Only a netmask in canonical form is accepted (meaning that in binary form
// it start with zero or more 1-bits, followed by only 0-bits up to the
// 32 bit length).
//
// When the normalize parameter is true, netmasks that look like
// "255.255.192.000" will be normalized to "255.255.192.0".
func MatchIPv4Netmask(normalize bool) Handler {
octet := MakeUint8Token(nil, MatchOctet(normalize))
dot := MatchRune('.')
netmask := MatchSeq(octet, dot, octet, dot, octet, dot, octet)
return func(t *API) bool {
if !netmask(t) {
return false
}
// Check if the mask is provided in canonical form (at the binary level, ones followed by zeroes).
mask := net.IPv4Mask(t.TokenValue(0).(byte), t.TokenValue(1).(byte), t.TokenValue(2).(byte), t.TokenValue(3).(byte))
ones, bits := mask.Size()
if ones == 0 && bits == 0 {
return false
}
t.ClearTokens()
return true
}
}
// MatchIPv4Net creates a Handler function that checks the input for an
// IPv4 + mask input. Both <ip>/<cidr> (e.g. 192.168.0.1/24) and <ip>/<netmask>
// (e.g. 172.16.10.254/255.255.192.0) are acceptable.
//
// When the normalize parameter is true, then the IP address and the mask are
// normalized. The mask will be normalized to cidr, so the above example would
// be normalized to 172.16.10.254/18.
func MatchIPv4Net(normalize bool) Handler {
ip := MakeStrLiteralToken("ip", MatchIPv4(normalize))
slash := MatchRune('/')
mask := MatchAny(
MakeStrLiteralToken("mask", MatchIPv4Netmask(normalize)),
MakeUint8Token("cidr", MatchIPv4CIDRMask(normalize)))
ipnet := MatchSeq(ip, slash, mask)
return func(t *API) bool {
if !ipnet(t) {
return false
}
if !normalize {
return true
}
maskToken := t.Token(1)
if maskToken.Type == "cidr" {
t.SetString(fmt.Sprintf("%s/%d", t.TokenValue(0), t.TokenValue(1).(uint8)))
} else {
o := strings.Split(t.TokenValue(1).(string), ".")
b := func(idx int) byte { i, _ := strconv.Atoi(o[idx]); return byte(i) }
mask := net.IPv4Mask(b(0), b(1), b(2), b(3))
bits, _ := mask.Size()
t.SetString(fmt.Sprintf("%s/%d", t.TokenValue(0), bits))
}
t.ClearTokens()
return true
}
}
// MatchIPv6 creates a Handler function that checks if an IPv6 address
// can be read from the input.
func MatchIPv6(normalize bool) Handler {
hextet := MatchMinMax(1, 4, MatchHexDigit())
colon := MatchRune(':')
empty := MatchSeq(colon, colon)
return func(t *API) bool {
nrOfHextets := 0
for nrOfHextets < 8 {
if hextet(t) {
nrOfHextets++
} else if empty(t) {
nrOfHextets += 2
} else if !colon(t) {
break
}
}
// No hextets or too many hextets (e.g. 1:1:1:1:1:1:1:: <-- since :: is 2 or more hextets).
if nrOfHextets == 0 || nrOfHextets > 8 {
return false
}
// Invalid IPv6, when net.ParseIP() cannot handle it.
parsed := net.ParseIP(t.String())
if parsed == nil {
return false
}
if normalize {
t.SetString(parsed.String())
}
return true
}
}
// MatchIPv6CIDRMask creates a Handler function that checks if a
// valid IPv6 CIDR mask (0 - 128) value can be read from the input.
func MatchIPv6CIDRMask(normalize bool) Handler {
return matchCIDRMask(128, normalize)
}
func matchCIDRMask(bits int64, normalize bool) Handler {
mask := MatchIntegerBetween(0, bits)
if !normalize {
return mask
}
return func(t *API) bool {
if !mask(t) {
return false
}
bits, _ := strconv.Atoi(t.String())
t.SetString(fmt.Sprintf("%d", bits))
return true
}
}
// MatchIPv6Net creates a Handler function that checks the input for an
// IPv6 + mask input, e.g. fe80:0:0:0:0216:3eff:fe96:0002/64.
//
// When the normalize parameter is true, then the IP address and the mask are
// normalized. The above example would be normalized to fe08::216:3eff:fe96:2/64.
func MatchIPv6Net(normalize bool) Handler {
ip := MatchIPv6(normalize)
slash := MatchRune('/')
mask := MatchIPv6CIDRMask(normalize)
return MatchSeq(ip, slash, mask)
}
// ModifyDrop creates a Handler that checks if the provided Handler applies.
// If it does, then its output is disposed completely.
//
// Note that if the Handler does not apply, a mismatch will be reported back,
// even though we would have dropped the output anyway. So if you would like
// to drop optional blanks (spaces and tabs), then use something like:
//
// M.Drop(C.Optional(A.Blanks))
//
// instead of:
//
// M.Drop(A.Blanks)
//
// Since A.Blanks is defined as "1 or more spaces and/or tabs", the input
// string "bork" would not match against the second form, but " bork" would.
// In both cases, it would match the first form.
func ModifyDrop(handler Handler) Handler {
return func(t *API) bool {
child := t.Fork()
if handler(t) {
t.Reset()
t.Merge(child)
t.Dispose(child)
return true
}
t.Dispose(child)
return false
}
}
// ModifyTrim creates a Handler that checks if the provided Handler applies.
// If it does, then its output is taken and characters from the provided
// cutset are trimmed from both the left and the right of the output.
func ModifyTrim(handler Handler, cutset string) Handler {
return modifyTrim(handler, cutset, true, true)
}
// ModifyTrimLeft creates a Handler that checks if the provided Handler applies.
// If it does, then its output is taken and characters from the provided
// cutset are trimmed from the left of the output.
func ModifyTrimLeft(handler Handler, cutset string) Handler {
return modifyTrim(handler, cutset, true, false)
}
// ModifyTrimRight creates a Handler that checks if the provided Handler applies.
// If it does, then its output is taken and characters from the provided
// cutset are trimmed from the right of the output.
func ModifyTrimRight(handler Handler, cutset string) Handler {
return modifyTrim(handler, cutset, false, true)
}
func modifyTrim(handler Handler, cutset string, trimLeft bool, trimRight bool) Handler {
modfunc := func(s string) string {
if trimLeft {
s = strings.TrimLeft(s, cutset)
}
if trimRight {
s = strings.TrimRight(s, cutset)
}
return s
}
return ModifyByCallback(handler, modfunc)
}
// ModifyTrimSpace creates a Handler that checks if the provided Handler applies.
// If it does, then its output is taken and all leading and trailing whitespace characters,
// as defined by Unicode are removed from it.
func ModifyTrimSpace(handler Handler) Handler {
return ModifyByCallback(handler, strings.TrimSpace)
}
// ModifyToUpper creates a Handler that checks if the provided Handler applies.
// If it does, then its output is taken and characters from the provided
// cutset are converted into upper case.
func ModifyToUpper(handler Handler) Handler {
return ModifyByCallback(handler, strings.ToUpper)
}
// ModifyToLower creates a Handler that checks if the provided Handler applies.
// If it does, then its output is taken and characters from the provided
// cutset are converted into lower case.
func ModifyToLower(handler Handler) Handler {
return ModifyByCallback(handler, strings.ToLower)
}
// ModifyReplace creates a Handler that checks if the provided Handler applies.
// If it does, then its output is replaced by the provided string.
func ModifyReplace(handler Handler, replaceWith string) Handler {
return ModifyByCallback(handler, func(string) string {
return replaceWith
})
}
// ModifyByCallback creates a Handler that checks if the provided Handler applies.
// If it does, then its output is taken and it is fed to the provided modfunc.
// This is a simple function that takes a string on input and returns a possibly
// modified string on output. The return value of the modfunc will replace the
// resulting output.
func ModifyByCallback(handler Handler, modfunc func(string) string) Handler {
return func(t *API) bool {
child := t.Fork()
if handler(t) {
s := modfunc(t.String())
t.SetString(s)
t.Merge(child)
t.Dispose(child)
return true
}
t.Dispose(child)
return false
}
}
// MakeStrLiteralToken creates a Handler that will add a Token to the
// Result, for which the Token.Value is set to a string-typed
// representation of the read Runes. This string is literal, meaning that an
// escape sequence like "\n" is kept as-is (a backslash character, followed by
// an 'n'-character).
func MakeStrLiteralToken(toktype interface{}, handler Handler) Handler {
return MakeTokenByCallback(toktype, handler, func(t *API) interface{} {
literal := t.String()
return literal
})
}
// MakeStrInterpretedToken creates a Handler that will add a Token to the
// Result, for which the Token.Value is set to a string-typed
// representation of the read Runes. This string is interpreted, meaning that an
// escape sequence like "\n" is translated to an actual newline control character
func MakeStrInterpretedToken(toktype interface{}, handler Handler) Handler {
return MakeTokenByCallback(toktype, handler, func(t *API) interface{} {
// TODO ERROR HANDLING
interpreted, _ := interpretString(t.String())
return interpreted
})
}
func interpretString(str string) (string, error) {
var sb strings.Builder
for len(str) > 0 {
r, _, remainder, err := strconv.UnquoteChar(str, '"')
if err != nil {
return sb.String(), err
}
str = remainder
sb.WriteRune(r)
}
return sb.String(), nil
}
// MakeRuneToken creates a Handler that will add a Token to the
// Result, for which the Token.Value is set to a Rune-representation
// of the read Rune.
func MakeRuneToken(toktype interface{}, handler Handler) Handler {
return MakeTokenByCallback(toktype, handler, func(t *API) interface{} {
// TODO ERROR HANDLING --- not a 1 rune input
return t.Rune(0)
})
}
// MakeByteToken creates a Handler that will add a Token to the
// Result, for which the Token.Value is set to a Byte-representation
// of the read Rune.
func MakeByteToken(toktype interface{}, handler Handler) Handler {
return MakeTokenByCallback(toktype, handler, func(t *API) interface{} {
// TODO ERROR HANDLING --- not a 1 byte input
return byte(t.Rune(0))
})
}
// MakeIntToken creates a Handler that will add a Token to the
// Result, for which the Token.Value is set to an int-representation
// of the read Rune.
func MakeIntToken(toktype interface{}, handler Handler) Handler {
return makeStrconvToken("int", toktype, handler, func(s string) (interface{}, error) {
return strconv.Atoi(s)
})
}
// MakeInt8Token creates a Handler that will add a Token to the
// Result, for which the Token.Value is set to an int8-representation
// of the read Rune.
// TODO allow other Go types for oct and hex too.
func MakeInt8Token(toktype interface{}, handler Handler) Handler {
return makeStrconvToken("int8", toktype, handler,
func(s string) (interface{}, error) {
value, err := strconv.ParseInt(s, 10, 8)
if err == nil {
return int8(value), err
}
return value, err
})
}
// MakeInt16Token creates a Handler that will add a Token to the
// Result, for which the Token.Value is set to an int16-representation
// of the read Rune.
func MakeInt16Token(toktype interface{}, handler Handler) Handler {
return makeStrconvToken("int16", toktype, handler,
func(s string) (interface{}, error) {
value, err := strconv.ParseInt(s, 10, 16)
if err == nil {
return int16(value), err
}
return value, err
})
}
// MakeInt32Token creates a Handler that will add a Token to the
// Result, for which the Token.Value is set to an int32-representation
// of the read Rune.
func MakeInt32Token(toktype interface{}, handler Handler) Handler {
return makeStrconvToken("int32", toktype, handler,
func(s string) (interface{}, error) {
value, err := strconv.ParseInt(s, 10, 32)
if err == nil {
return int32(value), err
}
return value, err
})
}
// MakeInt64BaseToken creates a Handler that will add a Token to the
// Result, for which the Token.Value is set to an int64-representation
// of the read Rune, using the provided base (e.g. 2 = binary, 8 = octal,
// 10 = decimal, 16 = hexadecimal).
func MakeInt64BaseToken(toktype interface{}, base int, handler Handler) Handler {
return makeInt64BaseToken(toktype, base, handler)
}
func makeInt64BaseToken(toktype interface{}, base int, handler Handler) Handler {
return makeStrconvToken("int64", toktype, handler,
func(s string) (interface{}, error) {
value, err := strconv.ParseInt(s, base, 64)
if err == nil {
return int64(value), err
}
return value, err
})
}
// MakeInt64Token creates a Handler that will add a Token to the
// Result, for which the Token.Value is set to an int64-representation
// of the read Rune.
func MakeInt64Token(toktype interface{}, handler Handler) Handler {
return MakeInt64BaseToken(toktype, 10, handler)
}
// MakeUintToken creates a Handler that will add a Token to the
// Result, for which the Token.Value is set to an uint-representation
// of the read Rune.
func MakeUintToken(toktype interface{}, handler Handler) Handler {
return makeStrconvToken("uint", toktype, handler,
func(s string) (interface{}, error) {
value, err := strconv.ParseUint(s, 10, 0)
if err == nil {
return uint(value), err
}
return value, err
})
}
// MakeUint8Token creates a Handler that will add a Token to the
// Result, for which the Token.Value is set to an uint8-representation
// of the read Rune.
// TODO allow other Go types for oct and hex too.
func MakeUint8Token(toktype interface{}, handler Handler) Handler {
return makeStrconvToken("uint8", toktype, handler,
func(s string) (interface{}, error) {
value, err := strconv.ParseUint(s, 10, 8)
if err == nil {
return uint8(value), err
}
return value, err
})
}
// MakeUint16Token creates a Handler that will add a Token to the
// Result, for which the Token.Value is set to an uint16-representation
// of the read Rune.
func MakeUint16Token(toktype interface{}, handler Handler) Handler {
return makeStrconvToken("uint16", toktype, handler,
func(s string) (interface{}, error) {
value, err := strconv.ParseUint(s, 10, 16)
if err == nil {
return uint16(value), err
}
return value, err
})
}
// MakeUint32Token creates a Handler that will add a Token to the
// Result, for which the Token.Value is set to an uint32-representation
// of the read Rune.
func MakeUint32Token(toktype interface{}, handler Handler) Handler {
return makeStrconvToken("unit32", toktype, handler,
func(s string) (interface{}, error) {
value, err := strconv.ParseUint(s, 10, 32)
if err == nil {
return uint32(value), err
}
return value, err
})
}
// MakeUint64BaseToken creates a Handler that will add a Token to the
// Result, for which the Token.Value is set to an uint64-representation
// of the read Rune, using the provided base (e.g. 2 = binary, 8 = octal,
// 10 = decimal, 16 = hexadecimal).
func MakeUint64BaseToken(toktype interface{}, base int, handler Handler) Handler {
return makeStrconvToken("uint64", toktype, handler,
func(s string) (interface{}, error) {
value, err := strconv.ParseUint(s, base, 64)
if err == nil {
return uint64(value), err
}
return value, err
})
}
// MakeUint64Token creates a Handler that will add a Token to the
// Result, for which the Token.Value is set to an uint64-representation
// of the read Rune.
func MakeUint64Token(toktype interface{}, handler Handler) Handler {
return MakeUint64BaseToken(toktype, 10, handler)
}
// MakeFloat32Token creates a Handler that will add a Token to the
// Result, for which the Token.Value is set to an float32-representation
// of the read Rune.
func MakeFloat32Token(toktype interface{}, handler Handler) Handler {
return makeStrconvToken("float32", toktype, handler,
func(s string) (interface{}, error) {
value, err := strconv.ParseFloat(s, 32)
if err == nil {
return float32(value), err
}
return value, err
})
}
// MakeFloat64Token creates a Handler that will add a Token to the
// Result, for which the Token.Value is set to an float64-representation
// of the read Rune.
func MakeFloat64Token(toktype interface{}, handler Handler) Handler {
return makeStrconvToken("float64", toktype, handler,
func(s string) (interface{}, error) {
value, err := strconv.ParseFloat(s, 64)
if err == nil {
return float64(value), err
}
return value, err
})
}
// MakeBooleanToken creates a Handler that will add a Token to the
// Result, for which the Token.Value is set to an bool-representation
// of the read Rune.
func MakeBooleanToken(toktype interface{}, handler Handler) Handler {
return makeStrconvToken("boolean", toktype, handler,
func(s string) (interface{}, error) {
value, err := strconv.ParseBool(s)
if err == nil {
return bool(value), err
}
return value, err
})
}
func makeStrconvToken(name string, toktype interface{}, handler Handler, convert func(s string) (interface{}, error)) Handler {
return MakeTokenByCallback(toktype, handler, func(t *API) interface{} {
value, err := convert(t.String())
if err != nil {
// TODO meh, panic feels so bad here. Maybe just turn this case into "no match"?
panic(fmt.Sprintf("%s token invalid (%s)", name, err))
}
return value
})
}
// MakeTokenByValue creates a Handler that will add a static Token value
// to the Result.
func MakeTokenByValue(toktype interface{}, handler Handler, value interface{}) Handler {
return MakeTokenByCallback(toktype, handler, func(t *API) interface{} { return value })
}
// MakeTokenByCallback creates a Handler that will add a Token to the
// Result, for which the Token.Value is to be generated by the provided
// makeValue() callback function. The function gets the current API as
// its input and must return the token value.
func MakeTokenByCallback(toktype interface{}, handler Handler, makeValue func(t *API) interface{}) Handler {
return func(t *API) bool {
child := t.Fork()
if handler(t) {
// The token is not added to the child here. The child might have produced its own
// tokens and we want those to come after the token for the current parsing level.
// By adding the token to the input API and then merging the child tokens, the order
// of the tokens will match the expectations.
// e.g. when a parsing hierarchy looks like ("date" ("year", "month" "day")), the
// tokens will end up in the order "date", "year", "month", "day". When we'd add the
// token to the child here, the order would have been "year", "month", "day", "date".
token := Token{Type: toktype, Value: makeValue(t)}
t.AddTokens(token)
t.Merge(child)
t.Dispose(child)
return true
}
t.Dispose(child)
return false
}
}
// MakeTokenGroup checks if the provided handler matches the input. If yes, then it will
// take the tokens as produced by the handler and group them together in a single token.
func MakeTokenGroup(toktype interface{}, handler Handler) Handler {
return func(t *API) bool {
child := t.Fork()
if handler(t) {
tokens := t.Tokens()
tokensCopy := make([]Token, len(tokens))
copy(tokensCopy, tokens)
t.SetTokens(Token{Type: toktype, Value: tokensCopy})
t.Merge(child)
t.Dispose(child)
return true
}
t.Dispose(child)
return false
}
}