Commit Graph

42 Commits

Author SHA1 Message Date
Maurice Makaay 53ae659ef6 Moving results to their own light weight tokenize.API.Result. 2019-07-28 22:35:33 +00:00
Maurice Makaay fcdd3d4ea7 Wow, going nicely! Some more miliseconds stripped. 2019-07-26 22:56:12 +00:00
Maurice Makaay daf3b9838f Backup work on dropping forking support. 2019-07-26 14:51:40 +00:00
Maurice Makaay 4c94374107 Getting rid of forking, the new system delivers more performance. 2019-07-26 12:14:15 +00:00
Maurice Makaay 87cdadae78 Hmm... this whole snapshot idea seems to work and a valid replacement for the forking method. 2019-07-26 08:02:37 +00:00
Maurice Makaay bc9e718e47 Lowering the number of forks required. 2019-07-24 22:42:40 +00:00
Maurice Makaay 548289560b Code cleanup. 2019-07-24 11:03:02 +00:00
Maurice Makaay 62cd84bb74 Use zero-indexed cursor positioning data inside stackframes. This simplifies some things.
Also a bit of code cleanup.
2019-07-24 10:34:24 +00:00
Maurice Makaay 7037c6d24a Fixing some naming inconsistencies. 2019-07-23 17:55:13 +00:00
Maurice Makaay a968f22d45 Code cleanup, making the byte and rune inputs look as much the same as possible and get rid of some unneeded functionality. 2019-07-23 08:03:16 +00:00
Maurice Makaay 93d2cfa6f1 Backup work. 2019-07-22 23:28:05 +00:00
Maurice Makaay cf679b2225 Backup work for next refactoring step. 2019-07-22 22:16:28 +00:00
Maurice Makaay 070e6a13a7 Made some nice steps, backup and continue! 2019-07-22 15:37:52 +00:00
Maurice Makaay 183f5df00d Brought back some lost performance. Doing everything via api.Input/Output causes an extra level of indirection and it does not cost that much, but we do loose performance through that route. So added private methods for the API struct, which are used internally to squeeze out a bit of extra performance. 2019-07-20 23:51:08 +00:00
Maurice Makaay acdf83332b Use pointers instead of values, since we're updating the structs. 2019-07-20 11:50:36 +00:00
Maurice Makaay 0c057e4a9a Split up the api.go into three files: api.go, api_input.go and api_output.go. This makes it easier to manage the individual code sets. 2019-07-20 00:48:11 +00:00
Maurice Makaay 93c75af87f Moved Input and Output related fields from the API to their respective sub-structs. 2019-07-20 00:28:37 +00:00
Maurice Makaay 7d2d8dbed3 Moved input-related functions to their own API.Input struct. 2019-07-19 23:41:15 +00:00
Maurice Makaay 9d98c9dff7 Moving output functions to its own substruct of the API. 2019-07-19 22:57:06 +00:00
Maurice Makaay 458d6f60a6 A nice performance gain by making a difference between AcceptRunes/AcceptBytes and the new simpler AcceptRune/AcceptByte functions. The simpler versions are faster when only accepting a single byte or rune (which is the case in most situations). 2019-07-19 21:13:15 +00:00
Maurice Makaay 9a53ea9012 Working on API speed. 2019-07-19 14:44:44 +00:00
Maurice Makaay 22bcf4677e Some work on simlifying the reader code, to see if I can squeeze some more performance out of that part. 2019-07-19 08:47:13 +00:00
Maurice Makaay 1771e237c0 Switched to a []byte backing store instead of []rune for collecting input data (we can use both bytes and runes for input in an easy way now) 2019-07-18 09:26:11 +00:00
Maurice Makaay b9eeac3480 Work in progress on switching to byte stack. Committing to do some performance checks against master. 2019-07-18 08:06:26 +00:00
Maurice Makaay 5e3e4b0f0a Yay! First version for which parsing long.toml drops below 100ms! Got an outcome of 93ms. Almost down to BurntSushi's speed level, but still with a generic parser backing. Looking good!! 2019-07-16 23:34:01 +00:00
Maurice Makaay ddd0ed49f6 Don't resize the stack slices, since we keep track of their starts and ends anyway. 2019-07-16 12:19:50 +00:00
Maurice Makaay 4cfdbafa6e Further switching to byte-based input handling. 2019-07-16 07:05:10 +00:00
Maurice Makaay 0362763e83 Switched to byte input for built-in tokenize.Handler functions. 2019-07-15 22:48:00 +00:00
Maurice Makaay d4492e4f0a Bytes reader working, now carry on switching to byte reading in the tokenizer code. 2019-07-15 20:03:05 +00:00
Maurice Makaay 17935b7534 Further performance optimization and code cleanup. 2019-07-12 21:32:40 +00:00
Maurice Makaay 56b8df3aab Removed loop protection code. This is useful, but it puts a performance burden on the code when doing it by keeping track of actual callers through the call stack. Maybe to be reintroduced in a future version with something like a simple counter and a maximum depth-style protection. 2019-07-12 12:33:18 +00:00
Maurice Makaay 09746c0d2e Speeding up the code some more. Big step was made by simplifying the cursor, continuing with that in the next commit. 2019-07-12 08:02:04 +00:00
Maurice Makaay 7116aa47df Squishing out more performance. 2019-07-12 00:21:02 +00:00
Maurice Makaay 3c9a678d7a Fixed the ModifyDrop() behavior. It worked, but it caused memory build-up in the old implementation. 2019-07-11 14:52:12 +00:00
Maurice Makaay c532af67ca Optimization round completed (for now :-) All tests successful. 2019-07-11 12:43:57 +00:00
Maurice Makaay 7795588fe6 Speed improvement work. 2019-07-08 21:57:32 +00:00
Maurice Makaay 5fa0b5eace Backup work on performance improvements. 2019-07-08 14:31:01 +00:00
Maurice Makaay 23ca3501e1 Backup changes for performance fixes. 2019-07-08 00:12:30 +00:00
Maurice Makaay 7bc7fda593 Backup changes for performance fixes. 2019-07-05 15:07:07 +00:00
Maurice Makaay 92e6eec7f3 implemented Cursor.moveByRune(), to get rid of some useless rune->string conversion for updating cursor positions. 2019-06-30 10:16:46 +00:00
Maurice Makaay 99654c2f9e Simplified some internal code, which also fixes a bug with correct error reporting from within parsekit in various edge cases. 2019-06-17 13:59:31 +00:00
Maurice Makaay 27c97ae902 Big overhaul on separating packages for code containment. 2019-06-12 14:30:46 +00:00